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Ripple

   
  Ripple explores tension, dispersion and interference across real and virtual worlds. Its bodies live in three domains: at Ars Virtua, as 3 male and 3 female standard 3D avatars, sitting in a circle and facing outward; at Art Interactive, as a square grid of 16 multi-colored wax sculptures, modeled on said avatars; and at turbulence.org, as an evolving diptych of dynamic images, continuously pulled from flickr photos tagged with "body" and "avatar." Using real-time seismic data as a trigger and catalyst in all three spaces, our six avatars' appearance and skeletal features refract and deform, with trickling, but lasting, effects that become more and more drastic over time; simultaneously, warm lights pointing at the center sculptures flicker with the Earth's core, slowly melting the wax and rippling it out towards the other "bodies" on the grid's edge; and online, our dynamic images continuously 'smudge and overwrite,' in a real time feedback loop: an undulating call and response between the seismic data, and flickr's photos. Each space will have periodic documentation of the others, through pictures and/or links.

By slowly and steadily transforming its various-but-connected, material-and-immaterial, "bodies," Ripple investigates our simultaneous couplings with the worlds and environments we inhabit, and literalizes the experiential shifts in embodiment that occur when wading through them. It scales geophysical time and space down to human-sensible measurements, accenting earthly connections, which might otherwise have gone unnoticed, as affective and efficacious across multiple domains. Ripple turns invisible interactions into visible interrelations. Quakes and stasis are picked up in the Earth's tectonic structure, interpreted online, and spread out as waves and stillness across Ripple’s virtual, real and networked bodies, washing over them with dislocation and coincidence.

 
SL avatar distortion experiments
 
candle wax and light bulb experiments
 
experiment: using seismic data to redraw flickr images in
real-time, coded in perl and java with processing